AI Insights · Timothy · October 2021
Top 5 Co-op Games Performance on Unified Platform in Africa Q3 2021
Explore the performance trends of the top 5 co-op games in Africa during Q3 2021, including weekly downloads, revenue, and active users.
Top 5 Co-op Games Performance on Unified Platform in Africa Q3 2021
In the third quarter of 2021, the top co-op games in Africa showed varied performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly metrics for these popular games.
PUBG MOBILE
Throughout Q3 2021, PUBG MOBILE experienced notable fluctuations in its weekly metrics. Revenue peaked at approximately $261K in mid-August, while the lowest revenue was around $116K in early September. Weekly downloads reached their highest at about 248K in mid-September, with a consistent performance above 167K downloads per week. Active users saw a decline from around 6.8M at the start of the quarter to approximately 5.5M by the end of September.
Call of Duty®: Mobile
Call of Duty®: Mobile had a varied revenue trend, starting at $281K in late June and dropping to around $69K in early August. Downloads were relatively stable, with a slight increase towards the end of the quarter, peaking at roughly 48K in late September. Active users fluctuated, starting at around 535K and ending the quarter with approximately 456K.
Roblox
Roblox maintained a steady revenue stream throughout Q3, with weekly revenues ranging between $65K and $84K. Downloads saw a significant rise towards the end of the quarter, hitting a high of about 105K in the last week of September. The active user base remained robust, starting at approximately 2.1M and growing to around 2.4M by the end of the quarter.
Clash of Clans
Clash of Clans exhibited significant revenue spikes, particularly in early August, where it peaked at about $212K. Weekly downloads were relatively stable, with a notable increase to approximately 29K in the last week of September. Active users showed a slight decline from around 1.4M at the beginning of the quarter to about 1.2M by the end of September.
State of Survival: Zombie War
State of Survival: Zombie War's revenue peaked at about $74K in late July, with weekly downloads reaching their highest at approximately 19.7K in mid-September. Active users displayed growth, starting at around 59K and peaking at approximately 73K by mid-September before ending the quarter at around 64K.
For more detailed insights and data, visit Sensor Tower.